THE GAME CHALLENGE 2015
More than $25,000 in prizes and discounts!
12th of January – 14th of March 2015 (Midnight PST)

PARTNERS
PANEL OF JUDGES

Anthony Jones

Justin Goby Fields

Jon Schindehette

Mike Hill

Jana Schirmer

Andre Luis

Hasan Bajramovic

Michal Kus

Toni Bratincevic

Mike Azevedo
Submit your OLD or NEW design in one or more categories to win IFCC tickets and many other great prizes
Submit your work as digital (2D, 3D, photobashing…) or traditional artwork (acrylic, oil, watercolor…). It’s really up to you.
CHARACTER
DESIGN
You don’t have to follow any rules but make it look good. For example, if you are going after realistic character pay attention to anatomy, proportions an all that jazz. Good description is also very important.
VEHICLE
DESIGN
Car, space ship, bike, boat, submarine, trolley… anything really. It can be super fast or super slow or it doesn’t have to move at all. Make it pretty or ugly, just make it look good. Describe its purpose.
ENVIRONMENT
DESIGN
Any good looking environment is acceptable. Yes, there are no strict rules to follow. Be creative and think of your own environment or get inspired by existing ones. Google can help.
“THE GAME”
LOGO
THE GAME. You might think “hey, well this is easy”. Actually – no it’s not. Although it doesn’t have to have as much elements as character or vehicle have, good logo is not easy to do. Not true? Prove it.
WHAT IS “THE GAME”?
“It’s a totally crazy game where they have mixed all the styles and where you can be anything you want: a human, a monster, an object or natural occurrence. It’s full of unexpected situations where you can, looking like Donald Duck’s evil twin, fight together with Gandalf against a tribe of plastic chairs. You can even drive a car drunk or even be that car… while being drunk.”
“The Game” is the name of the game. Like – “Dog” the dog. But why such name? Because it supposed to be the game of all games, where all known visual styles and types of gameplay meet and where rules are made to be broken.
HOW COME YOU’VE NEVER HEARD OF IT?
In fact this game doesn’t really exist and the quote above is a construct of our imagination. Boonika started developing “The Game” concept almost five years ago, at the same time when Boonar Studio was formed. ‘The Game’ should be both a never-ending game project and an educational platform that gathers professionals and enthusiasts from the fields of art, entertainment industry. “The Game” project will merge some of the popular genres, visually and conceptually. Before it becomes the real game, if it ever does, first it will be a big online/onsite workshop. By working on “The Game” many experts (concept artists, designers, game developers, programmers, script writers…) will teach others through their created content. It doesn’t matter if you’re fan of a certain visual style because we welcome almost anything. Photorealism, cel-shaded, exaggerated, abstract. Really, anything goes. This makes no sense? Wrong, in this game everything makes sense. Especially nonsense. Is it even possible to create such game? Well… it would be a challenge.
THIS CHALLENGE IS THE STARTING POINT
The purpose of this challenge is to start creating a library of visual content for “The Game” project, such as characters, vehicles and environments. We are also currently looking for the project’s logo and some elements of visual identity. This will be used on print ads, promo materials etc. Competitors can choose their preference – the character of King Tomislav, Blue Monster, a TDG vehicle or an “Ignis” or the destroyed, but fertile environment named “Vacuo”. If you want, you can also create your own independent content. Since it is just a concept, not a finished product, we invite you to join this challenge and help us create The Game. While doing so you can win tickets for the IFCC festival and other prizes!
Feel free to use one or more of these subjects as inspiration for your design(s) or create a design based on your own concept:
- DESIGN BASED ON YOUR OWN CONCEPT (anything that fits in any of four categories: character, vehicle, environment or logo)
You’re the concept creator. It can also be someone you work with… or even your mom. Be creative, think of your own character, vehicle or environment. It’s not that hard. Or is it?
- CHARACTER DESIGN > KING TOMISLAV
King Tomislav was a very powerful figure in Croatian history. He was a ruler of Croatia in the Middle Ages. He reigned from around 910 until 928 AD, first as the duke of the Duchy of Croatia and then, from 925, as the first king of the Croatian Kingdom. Tomislav is celebrated as the first Croatian King and the founder of the first united Croatian state. Since historical sources on Tomislav are scarce, the exact year of his accession and his death are not known and most of his reign is shrouded in mystery. In order to successfully complete the challenge you must best the rest by producing an outstanding piece of design work that will display the power and magnitude of the first Croatian king and all his mystical glory.
- CHARACTER DESIGN > BLUE MONSTER (or just Blue)
The second subject is Blue Monster. Let us explain something regarding Blue: the word “monster” derives from Latin monstrum, an aberrant occurrence, usually biological, that was taken as a sign that something was wrong within the natural order. Sea monsters specifically are sea-dwelling mythical or legendary creature, often believed to be of immense size. Marine monsters can take many forms, including sea dragons, sea serpents or multi-armed beasts. They can be slimy or scaly and are often pictured threatening ships or spouting jets of water. The definition of a “monster” is subjective and some sea monsters may have been based on scientifically accepted creatures such as whales and types of giant squid. Our Blue monster is a docile, kind natured creature, not big physically but big hearted. His appearance is disturbing, but his intentions are not. We do not think of him as a monster. He is just Blue. Or is she just blue?
- VEHICLE DESIGN > IGNIS
The third subject is “Ignis”, a vehicle for transporting (and using if necessary) dangerous goods. “Ignis” operates on the ground and also in the air for transporting the following: explosive substances and articles, gases including compressed, liquefied and dissolved under pressure gases and vapors, flammable gases (e.g. butane, propane acetylene), non-flammable and non-toxic gases that are likely to cause asphyxiation (e.g. nitrogen, CO2) , oxidisers (e.g. oxygen), toxic compounds (e.g. Chlorine, Phosgene), flammable liquids, flammable solids, self-reactive substances and solid desensitized explosives, substances likely to cause spontaneous combustion, substances which in contact with water emit flammable gases, radioactive materials and infectious substances. There are so many dangerous substances out there and we think you got the idea.
- ENVIRONMENT DESIGN > VACUO
Last, but not least is “Vacuo”, an innocent, clear, pure environment that is just waiting to be created. It is a fertile ground, but not completely fulfilled. It will be filled with plants and creatures. It is an isolated area with exotic waters in which different and mesmerising vegetation grows and blooms. Some unknown creatures are known to wander to Vacuo; mostly insects, small reptiles and rodents. When the vegetation is in bloom birds are known to fly there. The most exotic parrots and pelicans have been seen there, breathtaking in in color. Vacuo isn’t empty it’s just at its genesis. It flourishes with life just like an oasis in the desert.
ANATOMY 360 – TRY IT NOW!
If you are working on a humanoid character feel free to use Anatomy 360 as your art buddy. It will help you with lights, shadows, angles, poses and of course – with anatomy. Find out more about Anatomy 360 and Ten 24.
Rules
Follow these simple rules to avoid disqualification.
- You must be over 18 years old to enter this challenge
- You must show at least 3 phases of the work in progress (wip)
- You must submit your wip images, as well as the final image, to one of the following websites: 3DTotal, CGMeetup or Infected by Art
- You must submit LINKS to wip images, and upload the FINAL IMAGE in the form at the bottom of this page (look for “Submit your design here!”)
- You are welcome to post your WIP images and other content to “The Game Challenge” Facebook Group
- The final image can be submitted as digital (2D, 3D, photobashing…) OR traditional artwork (acrylic, oil, watercolor…) OR mix of both
- You can submit in multiple categories but you can win prizes only in one
- You can submit up to 5 entries, one by one
- You are allowed to submit your old works but only if they are unpublished and as long as you can provide at least 3 wip images *
- Larger dimension must be at a 1200 px minimum
- Image(s) must be JPG in RGB mode
- You are not allowed to contact any of judges directly to ask questions related to this challenge
- The Game Judges can submit their works but can not win any prizes. IFCC guest artists can submit their works and win all prizes except IFCC tickets. If any of IFCC guest artists would win in any category ticket would automatically go to the next best artist.
- All questions related to this challenge or any technical problems you may encounter (login, registration and similiar) should be submited to “The Game Challenge” Facebook Group or addressed trough IFCC contact form.
- You are allowed to use Verold service to upload your 3D low poly model as addition to your submission and add link to it to your description
- You are allowed to create a video as addition to your submission and add link to it to your description
- No copies allowed, all submissions must be original (yes, photobashing can also result with original artwork)
- Your work can be inspired by the work of other artists but you have to mention their names in description of your work
- Pornographic and obscene content is not allowed
* “Unpublished” means that it’s not used for some other product like book, game or film for which someone else claims rights. It is very important that author owns rights for the work of art he or she wants to submit. So for example – you can submit design that you have created for some video game but only if you own rights to use that design for anything else.
Judges
- JON SCHINDEHETTE, Founder of the ArtOrder community and Creative Director at ThinkGeek Solutions > website
- ANDRE LOURENCO, Founder of the THU (Trojan Horse was a Unicorn) > website
- MIKE HILL, Concept Designer > website
- ANTHONY JONES, Concept Artist > website
- TONI BRATINCEVIC, Senior Environment Modeler at major game company > website
- JANA SCHIRMER, Freelance Illustrator > website
- MICHAL KUS, Freelance Concept Artist > website
- HASAN BAJRAMOVIC, 3D Character Artist > website
- JUSTIN GOBY FIELDS, co-owner and 3D Character Artist at IronKlad Studios > website
- MIKE AZEVEDO, Concept Artist > website
Important dates
- CHALLENGE STARTS > Monday, 12th January 2015
- CHALLENGE ENDS > Monday, 9th March 2015 (Midnight PST)
Partners
The IFCC Challenge “The Game” is developed and realised in collaboration with:
- 3DTotal
- ArtStation
- CGMeetup
- Infected by Art
- Digital-Tutors
- Level Up!
- Art Order
- Mischief
- Marmoset
- Ten 24 (Anatomy 360)
- Allegorithmic
- Verold
- THU
- Boonr Studio
FAQ
All questions related to this challenge should be submited to “The Game Challenge” Facebook Group
- Q: Am I eligible to enter this challenge?
A: Yes, if you are over 18. - Q: What if I don’t win and there are no IFCC tickets left?
A: You can buy a ticket now. If you win you will get your money back. - Q: Who owns my work after I submit it to this challenge?
A: You do. - Q: Can I submit more than one design?
A: Yes! - Q: Can I submit my old works?
A: Yes! - Q: Where can I upload my work?
A: Upload your work at one of the following websites: 3DTotal, CGMeetup, Infected by Art - Q: Why do I need to publish at least 3 WIP images prior to my final image?
A: It is very important for the jury to see the process behind the work - Q: Can I contact judges and ask them questions about this challenge and my work?
A: Only if you want to be disqualified.
Prizes
Everyone wins in this challenge. So before you jump to check prizes for categories read this first. Every entrant who satisfies minimum requirements, or those who won’t be disqualified by the judges, will get:
- 100€ discount for the IFCC ticket (limited to first 100 entrants)
- Free copy of 3dcreative magazine or 2dartist magazine to every entrant
- …
GRAND PRIZE (1 winner)
- 1 IFCC ticket + place to stay
12 month Digital-Tutors PLUS subscription
Substance Indie Pack
Marmoset Toolbag 2 Licence
Mischief License
1 year of Verold Business Memberships
Male anatomy figure (3dtotal Anatomical Collection)
Female anatomy figure (3dtotal Anatomical Collection)
ZBrush Characters and Creatures book (3DTotal Publishing)
12-month subscription to 3dcreative e-magazine
CHARACTER DESIGN (3 winners)
- 1 IFCC ticket
6 month Digital-Tutors PLUS subscription
Substance Indie Pack
Marmoset Toolbag 2 Licence
Mischief License
1 year of Verold Pro Memberships
1 copy of the ZBrush Characters and Creatures book (3DTotal Publishing)
2 eBooks of your choice: https://shop.3dtotal.com/training.html
12-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
3 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
2 eBooks of your choice: https://shop.3dtotal.com/training.html
6-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
1 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
1 eBook of your choice: https://shop.3dtotal.com/training.html
3-month subscription to 3dcreative e-magazine
VEHICLE DESIGN (3 winners)
- 1 IFCC ticket
6 month Digital-Tutors PLUS subscription
Substance Indie Pack
Marmoset Toolbag 2 Licence
Mischief License
1 year of Verold Pro Memberships
1 copy of the Digital Art Masters: Volume 9 book (3DTotal Publishing)
2 eBooks of your choice: https://shop.3dtotal.com/training.html
12-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
3 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
2 eBooks of your choice: https://shop.3dtotal.com/training.html
6-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
1 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
1 eBook of your choice: https://shop.3dtotal.com/training.html
3-month subscription to 3dcreative e-magazine
ENVIRONMENT DESIGN (3 winners)
- 1 IFCC ticket
6 month Digital-Tutors PLUS subscription
Substance Indie Pack
Marmoset Toolbag 2 Licence
Mischief License
1 year of Verold Pro Memberships
1 copy of The Unreal Game Engine book (3DTotal Publishing)
2 eBooks of your choice: https://shop.3dtotal.com/training.html
12-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
3 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
2 eBooks of your choice: https://shop.3dtotal.com/training.html
6-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
1 month Digital-Tutors PLUS subscription
choice of Substance Painter OR Substance Designer
1 year of Verold Pro Memberships
1 eBook of your choice: https://shop.3dtotal.com/training.html
3-month subscription to 3dcreative e-magazine
THE GAME LOGO (3 winners)
- 1 IFCC ticket
Mischief License
6 month Digital-Tutors PLUS subscription
1 year of Verold Pro Memberships
1 copy of the Sketching from the Imagination: An Insight into Creative Drawing book (3DTotal Publishing)
2 eBooks of your choice: https://shop.3dtotal.com/training.html
12-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
3 month Digital-Tutors PLUS subscription
1 year of Verold Pro Memberships
2 eBooks of your choice: https://shop.3dtotal.com/training.html
6-month subscription to 3dcreative e-magazine - 1 IFCC ticket
Mischief License
1 month Digital-Tutors PLUS subscription
1 year of Verold Pro Memberships
1 eBook of your choice: https://shop.3dtotal.com/training.html
3-month subscription to 3dcreative e-magazine
Terms & Conditions
- Challenge is open to all competitors 18 years or older, because some submissions may contain adult themes.
- Competitors must be the authors of the submitted work and are not permitted to submit works on behalf of any other individual or entity.
- Competitors by registering their works do not lose, indulge or in any way cease to be the authors of the submitted work.
- By entering the competition competitors warrant that they are the sole copyright holder and indemnifies IFCC and Boonika Association from any subsequent claims that may arise regarding ownership, or any other claims that may impact upon the entered work.
- Multiple entries are not just allowed, but are desirable.
- All submissions should be original and not a derivation or a version of an existing work. However, you are allowed to use photos which are not protected by a copyright for photobashing.
- You must submit at least three stages of Work in Progress, which must be clearly uploaded to the challenge page.
- Final image can be submitted as digital (2D, 3D, photobashing…) or traditional artwork (acrylic, oil, watercolor…).
- Submissions must remain unpublished outside of The Game challenge prior to the closing of the challenge.
- Images must meet the nominal decency guidelines. Any image that is considered to contain any kind of hate speech that encourages violation or is itself violating racial, ethnic, religious, gender, sexual, etc. rights will be disqualified and removed. Interpretation of what is, and is not, appropriate material is the sole discretion of The Game challenge committee, IFCC and lastly Boonika Association.
- Neither IFCC, Boonika and partners will be held responsible for late entries for any reason. It is the sole responsibility of the competitors to submit their works on time and count in the upload time, if necessary.
- Submissions will be judged on artistic and technical merit within the scope of the challenge theme. The interpretation of these rules, the theme, artistic or technical merit of the work and any other consideration made by the judges is at the sole discretion of the judges.
- Judges’ decisions are final and are not to be affected in any way.
- To be eligible for prizes, all winning competitors must provide accurate and reliable contact details. IFCC and Boonika will make all reasonable efforts to contact winners for a period of 5 calendar days after the completion of Judging. If a winner can not be contacted within this period then they can be disqualified at the sole discretion of IFCC and Boonika.
- Any import taxes or duties on prizes must be paid by the prize winner. It is neither practically possible nor ethically reasonable for Boonika or any of the partners to pay duties and taxes on behalf of a winner. Boonika and partners will not make false valuation claims to assist winners from evading any applicable duties and taxes.
- The winners grant Boonika and partners rights to use the competitors name, imprimatur and likeness in conjunction with the use of their entered works in any press and media.
- The competitor indemnifies Boonika and partners against any claims or indirect, special, incidental, or consequential damages from any party that may arise from any use, including but not limited to, publication of entry materials submitted as a part of, or in association with the challenge.
- The winners grant Boonika and partners right to publish their submitted work in any press and media.
- Competitors commit to notify Boonika in writing at least one week prior to the publication of their work in any press and media.
- All artwork that is submitted by the deadline is final; it can not be removed or changed after this point. Boonika will not return any material submitted or alter any entry.
- The judges have sole discretion in the interpretation and enforcement of rules, including but not limited to suspension of categories and entrants.
- It is the competitors responsibility to ensure compliance with all rules. Disqualification of any competitor is not reflected in any public change of status or alteration of their entry.
- There is no agreement or contract between the artist and Boonika. The artist assumes all responsibility and costs for delivering images and other required information to the Publisher for consideration in the competition.
- Boonika reserves the right to suspend, shorten, modify or cancel the challenge at its sole discretion.
- There is no chance component in the selection of winning entries. Winning entries will be chosen solely on the skill exhibited by the submissions as determined by the judges.
- Boonika will take reasonable measures to ensure the security of submissions and information supplied to them. In no event shall Boonika be liable to any party, for indirect, special, incidental, or consequential damages arising out of the loss of images and data supplied, even if Boonika has been advised of the possibility of such loss and damages.
- Boonika core team and their relatives can not compete in the Challenge.
- Employees and relatives of Boonika partners can not compete in the Challenge.
- Challenge judges can compete in the Challenge but they cannot win prizes. IFCC guest artists can compete in the challenge but they cannot win IFCC tickets.
- Other than the rights assigned in the preceding clauses competitors retain copyright of all entered materials and are free to use said materials for personal promotions or for commercial purposes.
- The winners grant Boonika and partners unlimited, non-exclusive permission to use the winning artwork for promotional purposes in any press and media. In such circumstances Boonika will notify the artist and will publish full and correct credit for the artist that will appear with any reproduction of the winning artwork.
This list of terms and conditions constitutes the complete and exclusive statement of the terms and conditions and supersedes any prior terms and conditions, oral or written, and any other communications relating to these terms and conditions.