IFCC 3Q Interview // Alex Negrea

1. How did you get started in your field and what advice can you offer enthusiasts and beginners?

I started my drawing career in 2009 when i decided to go and study at a design school. I did that because i wasnt really into Computer Science (what i did before this). So my advice would be: always do what makes you happy! You will become good at it because its easier to learn when you have a passion for it! I was 21 years old when i started and had no art training before that. In two years i managed to land a full time job and become a professional artist. If you have the will and the passion you will succeed in anything you want to achieve!

2. What was your favorite project so far and why?

I worked on a lot of professional projects but by far the best one that i have ever worked on was actually a training one called Crimson Daggers. When i attended that group i have become something else because i was surrounded by super hard working and passionate people, that had only one goal: to get better. That pushed me to work even harder and to face my problems.
Professional wise i worked on mobile games titles like: The Dark Knight Rises, LoTR, NOVA2, Modern Combat5, Legend of the Cryptids, Galaxy Saga etc. My favorite one was The Dark Knight Rises even though it was a long time ago (2011). It did some concept storyboards that in the end they actually used them in the game as intro to the missions.

Examples:

  1. ENVIROMENTS
  2. STORYBOARD 1
  3. STORYBOARD 2

3. How will you be involved in IFCC 2015 and what do you expect from the festival?

For the IFCC i am planning to motivate everyone! Im gonna show everyone the hard work that i’ve put into my skill and how they can achieve what i have achieved so far. Also i’m looking forward to talk with the students:)
I am expecting to find a great new community that I am already happy to be a part of!

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